blob: 69ea8518042afd7ee0ef1cb4df7cfc2004d0c3c6 [file] [log] [blame]
SKIP: FAILED
<dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: result = struct @align(4) {
res0:i32 @offset(0)
res1:i32 @offset(4)
res2:i32 @offset(8)
}
block0 = struct @align(4) {
data0:i32 @offset(0)
}
block1 = struct @align(4) {
data1:i32 @offset(0)
}
block2 = struct @align(4) {
data2:i32 @offset(0)
}
%b1 = block { # root
%x_4:ptr<storage, result, read_write> = var @binding_point(0, 3)
%x_6:ptr<uniform, block0, read> = var @binding_point(0, 0)
%x_8:ptr<uniform, block1, read> = var @binding_point(0, 1)
%x_10:ptr<uniform, block2, read> = var @binding_point(0, 2)
}
%main_1 = func():void -> %b2 {
%b2 = block {
%6:ptr<uniform, i32, read> = access %x_6, 0u
%x_25:i32 = load %6
%8:ptr<storage, i32, read_write> = access %x_4, 0u
store %8, %x_25
%9:ptr<uniform, i32, read> = access %x_8, 0u
%x_28:i32 = load %9
%11:ptr<storage, i32, read_write> = access %x_4, 1u
store %11, %x_28
%12:ptr<uniform, i32, read> = access %x_10, 0u
%x_31:i32 = load %12
%14:ptr<storage, i32, read_write> = access %x_4, 2u
store %14, %x_31
ret
}
}
%tint_symbol = @compute @workgroup_size(1, 1, 1) func():void -> %b3 {
%b3 = block {
%16:void = call %main_1
ret
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************