|author||Loko Kung <email@example.com>||Wed Sep 20 03:25:42 2023 +0000|
|committer||Dawn LUCI CQ <firstname.lastname@example.org>||Wed Sep 20 03:25:42 2023 +0000|
Plumbs alignment offset through to RingBufferAllocator. - By plumbing the offset through, the allocator can be smarter and only allocate extra space for padding when necessary. Bug: dawn:1985 Change-Id: I25f6762683cdd787e9a9d5ef3519231955a24914 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/151280 Reviewed-by: Corentin Wallez <email@example.com> Commit-Queue: Loko Kung <firstname.lastname@example.org> Kokoro: Kokoro <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.