commit | bc9a66c04290f64051d39559c01005b103d8a10c | [log] [tgz] |
---|---|---|
author | Loko Kung <lokokung@google.com> | Wed Sep 20 03:25:42 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 20 03:25:42 2023 +0000 |
tree | 9ca8636cc3e2db0a1d038089ed4d8e72024fa731 | |
parent | 7b4ec6e836a5bca7182fd2e144690283846413f1 [diff] |
Plumbs alignment offset through to RingBufferAllocator. - By plumbing the offset through, the allocator can be smarter and only allocate extra space for padding when necessary. Bug: dawn:1985 Change-Id: I25f6762683cdd787e9a9d5ef3519231955a24914 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/151280 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.