set ios to 14 in github action ci

This fixes the iOS ci which has been broken since https://github.com/google/dawn/actions/runs/19482018618

<details>

<summary> error </summary>

```

/Users/runner/work/dawn/dawn/src/dawn/native/metal/CommandRecordingContext.h:63:41: warning: 'MTLBlitPassDescriptor' is only available on iOS 14.0 or newer [-Wunguarded-availability-new]
   63 |     id<MTLBlitCommandEncoder> BeginBlit(MTLBlitPassDescriptor* descriptor);
      |                                         ^
/Applications/Xcode_26.1.1.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS26.1.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLBlitPass.h:65:12: note: 'MTLBlitPassDescriptor' has been marked as being introduced in iOS 14.0 here, but the deployment target is iOS 13.0.0
   65 | @interface MTLBlitPassDescriptor : NSObject <NSCopying>
      |            ^
/Users/runner/work/dawn/dawn/src/dawn/native/metal/CommandRecordingContext.h:63:31: note: annotate 'BeginBlit' with an availability attribute to silence this warning
   63 |     id<MTLBlitCommandEncoder> BeginBlit(MTLBlitPassDescriptor* descriptor);
      |                               ^
/Users/runner/work/dawn/dawn/src/dawn/native/metal/CommandRecordingContext.h:71:47: warning: 'MTLComputePassDescriptor' is only available on iOS 14.0 or newer [-Wunguarded-availability-new]
   71 |     id<MTLComputeCommandEncoder> BeginCompute(MTLComputePassDescriptor* descriptor);
      |                                               ^
/Applications/Xcode_26.1.1.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS26.1.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLComputePass.h:67:12: note: 'MTLComputePassDescriptor' has been marked as being introduced in iOS 14.0 here, but the deployment target is iOS 13.0.0
   67 | @interface MTLComputePassDescriptor : NSObject <NSCopying>
      |            ^
/Users/runner/work/dawn/dawn/src/dawn/native/metal/CommandRecordingContext.h:71:34: note: annotate 'BeginCompute' with an availability attribute to silence this warning
   71 |     id<MTLComputeCommandEncoder> BeginCompute(MTLComputePassDescriptor* descriptor);
      |

	  ...

	  /Users/runner/work/dawn/dawn/src/dawn/native/Buffer.cpp:317:24: error: 'notify_all' is unavailable: introduced in iOS 14.0
  317 |         buffer->mState.notify_all();
      |                        ^
/Applications/Xcode_26.1_Release_Candidate.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS26.1.sdk/usr/include/c++/v1/__atomic/atomic.h:128:56: note: 'notify_all' has been explicitly marked unavailable here
  128 |   _LIBCPP_AVAILABILITY_SYNC _LIBCPP_HIDE_FROM_ABI void notify_all() _NOEXCEPT { std::__atomic_notify_all(*this); }
      |                                                        ^
/Users/runner/work/dawn/dawn/src/dawn/native/Buffer.cpp:853:16: error: 'wait' is unavailable: introduced in iOS 14.0
  853 |         mState.wait(BufferState::PendingMap, std::memory_order_acquire);
      |                ^
/Applications/Xcode_26.1_Release_Candidate.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS26.1.sdk/usr/include/c++/v1/__atomic/atomic.h:118:3: note: 'wait' has been explicitly marked unavailable here
  118 |   wait(_Tp __v, memory_order __m = memory_order_seq_cst) const _NOEXCEPT {
      |   ^

```

</details>

Ubuntu debug and MacOS x86 debug are also failing sometimes, and aren't fixed here:

ubuntu:

`System.IO.IOException: No space left on device : '/home/runner/actions-runner/cached/_diag/Worker_20251128-093455-utc.log'`

macos x86 debug:

<details>

CMake Error at third_party/CMakeLists.txt:131 (add_subdirectory):
  The source directory

    /Users/runner/work/dawn/dawn/third_party/spirv-headers/src

  does not contain a CMakeLists.txt file.

CMake Error at third_party/CMakeLists.txt:156 (add_subdirectory):
  The source directory

    /Users/runner/work/dawn/dawn/third_party/glslang/src

  does not contain a CMakeLists.txt file.

CMake Error at src/tint/CMakeLists.txt:52 (message):
  Building IR binary format 'TINT_BUILD_IR_BINARY' is enabled, but protobuf
  target is not available, possibly missing
  '/Users/runner/work/dawn/dawn/third_party/protobuf'

</details>

I have not actually tested this because the GitHub free tier seems to limit iOS runners or I ran too many actions today. The test should run on this PR though so we can see if this fixes it.

This is an imported pull request from
https://github.com/google/dawn/pull/51

GITHUB_PR_HEAD_SHA=2b02a212c5347cf5ff90f4bee018308811cf6024
ORIGINAL_AUTHOR=jacksonrl <203005141+jacksonrl@users.noreply.github.com>
GitOrigin-RevId: 953196415a330b99bd4c96d1aa66e2854af319fc
Change-Id: Id332521f03ac7258f2bc62398220e4039ab64232
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/277355
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
1 file changed
tree: 2f3e294c879118f3a3ccc899734b45d65b3c6ea2
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-format-ignore
  17. .clang-tidy
  18. .git-blame-ignore-revs
  19. .gitattributes
  20. .gitignore
  21. .gitmodules
  22. .gn
  23. .style.yapf
  24. .vpython3
  25. AUTHORS
  26. BUILD.bazel
  27. BUILD.gn
  28. CMakeLists.txt
  29. CMakeSettings.json
  30. CODE_OF_CONDUCT.md
  31. codereview.settings
  32. CONTRIBUTING.md
  33. CPPLINT.cfg
  34. DEPS
  35. DIR_METADATA
  36. go.mod
  37. go.sum
  38. go_presubmit_support.py
  39. LICENSE
  40. OWNERS
  41. PRESUBMIT.py
  42. README.chromium
  43. README.md
  44. unsafe_buffers_paths.txt
  45. WATCHLISTS
  46. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.