| #include <metal_stdlib> |
| using namespace metal; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| struct Inner { |
| int scalar_i32; |
| float scalar_f32; |
| }; |
| |
| struct S { |
| float scalar_f32; |
| int scalar_i32; |
| uint scalar_u32; |
| float2 vec2_f32; |
| int2 vec2_i32; |
| uint2 vec2_u32; |
| float3 vec3_f32; |
| int3 vec3_i32; |
| uint3 vec3_u32; |
| float4 vec4_f32; |
| int4 vec4_i32; |
| uint4 vec4_u32; |
| float2x2 mat2x2_f32; |
| float2x3 mat2x3_f32; |
| float2x4 mat2x4_f32; |
| float3x2 mat3x2_f32; |
| float3x3 mat3x3_f32; |
| float3x4 mat3x4_f32; |
| float4x2 mat4x2_f32; |
| float4x3 mat4x3_f32; |
| float4x4 mat4x4_f32; |
| tint_array<float3, 2> arr2_vec3_f32; |
| Inner struct_inner; |
| tint_array<Inner, 4> array_struct_inner; |
| }; |
| |
| struct tint_module_vars_struct { |
| const device S* sb; |
| device int* s; |
| }; |
| |
| int tint_f32_to_i32(float value) { |
| return select(2147483647, select((-2147483647 - 1), int(value), (value >= -2147483648.0f)), (value <= 2147483520.0f)); |
| } |
| |
| kernel void tint_symbol(const device S* sb [[buffer(1)]], device int* s [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.sb=sb, .s=s}; |
| float const scalar_f32 = (*tint_module_vars.sb).scalar_f32; |
| int const scalar_i32 = (*tint_module_vars.sb).scalar_i32; |
| uint const scalar_u32 = (*tint_module_vars.sb).scalar_u32; |
| float2 const vec2_f32 = (*tint_module_vars.sb).vec2_f32; |
| int2 const vec2_i32 = (*tint_module_vars.sb).vec2_i32; |
| uint2 const vec2_u32 = (*tint_module_vars.sb).vec2_u32; |
| float3 const vec3_f32 = (*tint_module_vars.sb).vec3_f32; |
| int3 const vec3_i32 = (*tint_module_vars.sb).vec3_i32; |
| uint3 const vec3_u32 = (*tint_module_vars.sb).vec3_u32; |
| float4 const vec4_f32 = (*tint_module_vars.sb).vec4_f32; |
| int4 const vec4_i32 = (*tint_module_vars.sb).vec4_i32; |
| uint4 const vec4_u32 = (*tint_module_vars.sb).vec4_u32; |
| float2x2 const mat2x2_f32 = (*tint_module_vars.sb).mat2x2_f32; |
| float2x3 const mat2x3_f32 = (*tint_module_vars.sb).mat2x3_f32; |
| float2x4 const mat2x4_f32 = (*tint_module_vars.sb).mat2x4_f32; |
| float3x2 const mat3x2_f32 = (*tint_module_vars.sb).mat3x2_f32; |
| float3x3 const mat3x3_f32 = (*tint_module_vars.sb).mat3x3_f32; |
| float3x4 const mat3x4_f32 = (*tint_module_vars.sb).mat3x4_f32; |
| float4x2 const mat4x2_f32 = (*tint_module_vars.sb).mat4x2_f32; |
| float4x3 const mat4x3_f32 = (*tint_module_vars.sb).mat4x3_f32; |
| float4x4 const mat4x4_f32 = (*tint_module_vars.sb).mat4x4_f32; |
| tint_array<float3, 2> const arr2_vec3_f32 = (*tint_module_vars.sb).arr2_vec3_f32; |
| Inner const struct_inner = (*tint_module_vars.sb).struct_inner; |
| tint_array<Inner, 4> const array_struct_inner = (*tint_module_vars.sb).array_struct_inner; |
| int const v = (tint_f32_to_i32(scalar_f32) + scalar_i32); |
| int const v_1 = (v + int(scalar_u32)); |
| int const v_2 = ((v_1 + tint_f32_to_i32(vec2_f32[0u])) + vec2_i32[0u]); |
| int const v_3 = (v_2 + int(vec2_u32[0u])); |
| int const v_4 = ((v_3 + tint_f32_to_i32(vec3_f32[1u])) + vec3_i32[1u]); |
| int const v_5 = (v_4 + int(vec3_u32[1u])); |
| int const v_6 = ((v_5 + tint_f32_to_i32(vec4_f32[2u])) + vec4_i32[2u]); |
| int const v_7 = (v_6 + int(vec4_u32[2u])); |
| int const v_8 = (v_7 + tint_f32_to_i32(mat2x2_f32[0][0u])); |
| int const v_9 = (v_8 + tint_f32_to_i32(mat2x3_f32[0][0u])); |
| int const v_10 = (v_9 + tint_f32_to_i32(mat2x4_f32[0][0u])); |
| int const v_11 = (v_10 + tint_f32_to_i32(mat3x2_f32[0][0u])); |
| int const v_12 = (v_11 + tint_f32_to_i32(mat3x3_f32[0][0u])); |
| int const v_13 = (v_12 + tint_f32_to_i32(mat3x4_f32[0][0u])); |
| int const v_14 = (v_13 + tint_f32_to_i32(mat4x2_f32[0][0u])); |
| int const v_15 = (v_14 + tint_f32_to_i32(mat4x3_f32[0][0u])); |
| int const v_16 = (v_15 + tint_f32_to_i32(mat4x4_f32[0][0u])); |
| (*tint_module_vars.s) = (((v_16 + tint_f32_to_i32(arr2_vec3_f32[0][0u])) + struct_inner.scalar_i32) + array_struct_inner[0].scalar_i32); |
| } |