blob: bd17f0b3bd2caadfc9e6b77ca3e8612990efa2ed [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device uint3* prevent_dce;
};
struct VertexOutput {
float4 pos;
uint3 prevent_dce;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
uint3 VertexOutput_prevent_dce [[user(locn0)]] [[flat]];
};
uint3 firstLeadingBit_3fd7d0() {
uint3 res = uint3(0u);
return res;
}
fragment void fragment_main(device uint3* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = firstLeadingBit_3fd7d0();
}
kernel void compute_main(device uint3* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = firstLeadingBit_3fd7d0();
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = firstLeadingBit_3fd7d0();
return out;
}
vertex vertex_main_outputs vertex_main() {
VertexOutput const v = vertex_main_inner();
return vertex_main_outputs{.VertexOutput_pos=v.pos, .VertexOutput_prevent_dce=v.prevent_dce};
}