blob: 1171d66e0259545ffc545a5c90177401a1034298 [file] [log] [blame]
#version 310 es
layout(binding = 5, std430) buffer DrawIndirectArgs_ssbo {
uint vertexCount;
} drawOut;
uint cubeVerts = 0u;
void computeMain(uvec3 global_id) {
uint firstVertex = atomicAdd(drawOut.vertexCount, cubeVerts);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
computeMain(gl_GlobalInvocationID);
return;
}