blob: b40e2661bd5d2595a77a0b2738afe6f20ba7b3e8 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void mix_2fadab() {
float2 res = mix(float2(1.0f), float2(1.0f), 1.0f);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
mix_2fadab();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
mix_2fadab();
return;
}
kernel void compute_main() {
mix_2fadab();
return;
}