blob: bc21eda6ab72d6af395372be1527b23c47ae8325 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void select_1ada2a() {
half3 res = select(half3(0.0h), half3(0.0h), true);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
select_1ada2a();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
select_1ada2a();
return;
}
kernel void compute_main() {
select_1ada2a();
return;
}