blob: ab31a89c243c49f12b60ad44f5b2e414d4a37eea [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_2d;
@group(1) @binding(1) var arg_1 : sampler_comparison;
fn textureGatherCompare_313add() {
var res : vec4<f32> = textureGatherCompare(arg_0, arg_1, vec2<f32>(), 1.0f, vec2<i32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureGatherCompare_313add();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureGatherCompare_313add();
}
@compute @workgroup_size(1)
fn compute_main() {
textureGatherCompare_313add();
}