blob: 5dff61201380d96c07b9bca2c6c2b92ea8f7f6c8 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_2d;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_0dff6c() {
var res : f32 = textureSample(arg_0, arg_1, vec2<f32>(), vec2<i32>());
}
@fragment
fn fragment_main() {
textureSample_0dff6c();
}