blob: 5c29b5a578e13c0ccf2c30f71a0cc8470dcdea5c [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_cube_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_4dd1bf() {
var res : vec4<f32> = textureSample(arg_0, arg_1, vec3<f32>(), 1);
}
@fragment
fn fragment_main() {
textureSample_4dd1bf();
}