blob: e8088826387863b468768a4471a8e211669be7ed [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void normalize_9a0aab() {
float4 arg_0 = float4(1.0f);
float4 res = normalize(arg_0);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
normalize_9a0aab();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
normalize_9a0aab();
return;
}
kernel void compute_main() {
normalize_9a0aab();
return;
}