blob: 2b3eac525f1fe927566f462a4e3c857d4ea84ce6 [file] [log] [blame]
@group(1) @binding(0) var t : texture_2d<f32>;
@group(1) @binding(1) var s : sampler;
@fragment
fn main() {
var res : vec4<f32> = textureGather(3, t, s, vec2<f32>());
}