blob: 86f849f520031063bee88e4816e6bc19f71c3ff1 [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
mat3x4 u = mat3x4(vec4(1.0f, 2.0f, 3.0f, 4.0f), vec4(5.0f, 6.0f, 7.0f, 8.0f), vec4(9.0f, 10.0f, 11.0f, 12.0f));
void f() {
f16mat3x4 v = f16mat3x4(u);
}