| type Arr = array<strided_arr, 3u>; |
| x_GLF_uniform_int_values : Arr, |
| @group(0) @binding(0) var<uniform> x_7 : buf0; |
| var<private> x_GLF_color : vec4<f32>; |
| let x_53 : i32 = x_7.x_GLF_uniform_int_values[0].el; |
| let x_65 : i32 = x_7.x_GLF_uniform_int_values[2].el; |
| let x_68 : i32 = x_7.x_GLF_uniform_int_values[1].el; |
| let x_71 : i32 = x_7.x_GLF_uniform_int_values[0].el; |
| let x_27 : i32 = func_(); |
| let x_29 : i32 = x_7.x_GLF_uniform_int_values[2].el; |
| let x_35 : i32 = x_7.x_GLF_uniform_int_values[2].el; |
| let x_38 : i32 = x_7.x_GLF_uniform_int_values[0].el; |
| let x_41 : i32 = x_7.x_GLF_uniform_int_values[0].el; |
| let x_44 : i32 = x_7.x_GLF_uniform_int_values[2].el; |
| x_GLF_color = vec4<f32>(f32(x_35), f32(x_38), f32(x_41), f32(x_44)); |
| let x_48 : i32 = x_7.x_GLF_uniform_int_values[0].el; |
| let x_49 : f32 = f32(x_48); |
| x_GLF_color = vec4<f32>(x_49, x_49, x_49, x_49); |
| x_GLF_color_1 : vec4<f32>, |
| return main_out(x_GLF_color); |