| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: strided_arr = struct @align(4) { |
| el:i32 @offset(0) |
| } |
| |
| buf0 = struct @align(4) { |
| x_GLF_uniform_int_values:array<strided_arr, 2> @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| $B1: { # root |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| %x_5:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| } |
| |
| %main_1 = func():void { |
| $B2: { |
| %v:ptr<function, vec4<f32>, read_write> = var |
| %5:ptr<uniform, i32, read> = access %x_5, 0u, 0i, 0u |
| %6:i32 = load %5 |
| %x_25:i32 = let %6 |
| %8:ptr<uniform, i32, read> = access %x_5, 0u, 1i, 0u |
| %9:i32 = load %8 |
| %x_28:i32 = let %9 |
| %11:ptr<uniform, i32, read> = access %x_5, 0u, 1i, 0u |
| %12:i32 = load %11 |
| %x_31:i32 = let %12 |
| %14:ptr<uniform, i32, read> = access %x_5, 0u, 0i, 0u |
| %15:i32 = load %14 |
| %x_34:i32 = let %15 |
| %17:f32 = convert %x_25 |
| %18:f32 = let %17 |
| %19:f32 = convert %x_28 |
| %20:f32 = let %19 |
| %21:f32 = convert %x_31 |
| %22:f32 = let %21 |
| %23:f32 = convert %x_34 |
| %24:vec4<f32> = construct %18, %20, %22, %23 |
| store %x_GLF_color, %24 |
| %25:vec4<f32> = load %x_GLF_color |
| %x_37:vec4<f32> = let %25 |
| store %v, %x_37 |
| store %x_GLF_color, vec4<f32>(0.0f) |
| %27:vec4<f32> = load %v |
| %x_38:vec4<f32> = let %27 |
| store %x_GLF_color, %x_38 |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out { |
| $B3: { |
| %30:void = call %main_1 |
| %31:vec4<f32> = load %x_GLF_color |
| %32:main_out = construct %31 |
| ret %32 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |