blob: d28f4ef7d27de75daf95b0fbff9862277786fa6c [file] [log] [blame]
struct frexp_result_vec2_f32 {
float2 fract;
int2 exp;
};
struct VertexOutput {
float4 pos;
};
struct vertex_main_outputs {
float4 VertexOutput_pos : SV_Position;
};
void frexp_eb2421() {
frexp_result_vec2_f32 res = {(0.5f).xx, (1).xx};
}
void fragment_main() {
frexp_eb2421();
}
[numthreads(1, 1, 1)]
void compute_main() {
frexp_eb2421();
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
frexp_eb2421();
VertexOutput v = tint_symbol;
return v;
}
vertex_main_outputs vertex_main() {
VertexOutput v_1 = vertex_main_inner();
vertex_main_outputs v_2 = {v_1.pos};
return v_2;
}