commit | c811e1e01a5c4d018936ebcf90779bd384aa1968 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Fri Sep 06 21:09:22 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Sep 06 21:09:22 2024 +0000 |
tree | 54675b59d03f50de1a7ea00e433922dcf1671cc1 | |
parent | cca485912c7d856a8eb0bba71f1f47b899827b86 [diff] |
[ir] Polyfill fwidthFine for MSL and HLSL Compute the result using `dpdxFine` and `dpdyFine` to get the required behavior. Bug: 42251016 Change-Id: I30f072ca9a9e98d8575d5d74c6b89d88456de044 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/205497 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.