blob: 7b09c33c66caabe1313e090eb8a8da991302df4f [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_cb3b0b() {
arg_0[(1u).xxx] = (1).xxxx;
}
void fragment_main() {
textureStore_cb3b0b();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_cb3b0b();
}