blob: 1d70b35ce596eea788c9b72b7eb6664b97f2d2b6 [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_e885e8() {
arg_0[1] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_e885e8();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_e885e8();
}