blob: 1c9efbf25f521148a7d0d205227339b4645868fd [file] [log] [blame]
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_ef9f2f() {
arg_0[(1).xxx] = (1u).xxxx;
}
void fragment_main() {
textureStore_ef9f2f();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_ef9f2f();
}