blob: 2583b230efc51dd7e4eec4cba66fa63de3304dd3 [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_fb9a8f() {
arg_0[1] = (1u).xxxx;
}
void fragment_main() {
textureStore_fb9a8f();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_fb9a8f();
}