blob: bf4d1b082fb6ac7e0ec00850974b38169e403ee4 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void select_4c4738() {
bool4 arg_2 = bool4(true);
int4 res = select(int4(1), int4(1), arg_2);
}
fragment void fragment_main() {
select_4c4738();
return;
}
kernel void compute_main() {
select_4c4738();
return;
}
struct VertexOutput {
float4 pos;
};
struct tint_symbol {
float4 pos [[position]];
};
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
select_4c4738();
return out;
}
vertex tint_symbol vertex_main() {
VertexOutput const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.pos = inner_result.pos;
return wrapper_result;
}