blob: 14dae3d24d9f7cb53edceef41f3af3bfcec8d97a [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_7792fa() {
uint3 arg_1 = (1u).xxx;
int4 arg_2 = (1).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_7792fa();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_7792fa();
}