blob: 91672aafaa48e9163d96c2c25d10056d113015fa [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void textureStore_fd350c(texture2d_array<uint, access::write> tint_symbol) {
int2 arg_1 = int2(1);
uint arg_2 = 1u;
uint4 arg_3 = uint4(1u);
tint_symbol.write(arg_3, uint2(arg_1), arg_2);
}
fragment void fragment_main(texture2d_array<uint, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_fd350c(tint_symbol_1);
return;
}
kernel void compute_main(texture2d_array<uint, access::write> tint_symbol_2 [[texture(0)]]) {
textureStore_fd350c(tint_symbol_2);
return;
}