blob: e4610adbfc3303fd2422550da997c68b1b6a01c1 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_3d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_dcbecb() {
var res : vec4<f32> = textureSampleLevel(arg_0, arg_1, vec3<f32>(1.0f), 1.0f, vec3<i32>(1i));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_dcbecb();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleLevel_dcbecb();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleLevel_dcbecb();
}