commit | ca16fa4220616315a2481c11d842fb24f47ab8b8 | [log] [tgz] |
---|---|---|
author | Diego Rodrigues <diejorarr@gmail.com> | Tue Apr 01 10:21:49 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 01 10:21:49 2025 -0700 |
tree | 32fa7b5d9210e6449332dc8eada04f445d120de6 | |
parent | 78af154f33903e06761ae89d3892d1915243bc3b [diff] |
Support for OpVectorShuffle Emit Swizzle IRs for shuffles that use only one vector and Construct IRs for shuffles that mix components from two vectors. Bug: 391484672 Change-Id: Idaacc5a40ab14165e29213a45a625dcecda9e390 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/233654 Reviewed-by: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.