commit | cd6422ffc51fb8e02fc85c6972d9c3d4046fc6cd | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Wed Sep 20 16:52:50 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 20 16:52:50 2023 +0000 |
tree | 65f23c220e7366c21eac2d0ac9ed1488b93669c0 | |
parent | 4dcbddaee8328d6cc50b65d25871a4baf5d7bafb [diff] |
[tint] Add missing include for type::Manager usage Needed for platforms that build headers in isolation. Change-Id: I0f3adee3c5a88c31f6ecfd9affeec40e0ad89f41 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/152561 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.