| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_INDIRECTDRAWVALIDATIONENCODER_H_ |
| #define DAWNNATIVE_INDIRECTDRAWVALIDATIONENCODER_H_ |
| |
| #include "dawn_native/Error.h" |
| #include "dawn_native/IndirectDrawMetadata.h" |
| |
| namespace dawn_native { |
| |
| class CommandEncoder; |
| struct CombinedLimits; |
| class DeviceBase; |
| class RenderPassResourceUsageTracker; |
| |
| // The maximum number of draws call we can fit into a single validation batch. This is |
| // essentially limited by the number of indirect parameter blocks that can fit into the maximum |
| // allowed storage binding size (with the base limits, it is about 6.7M). |
| uint32_t ComputeMaxDrawCallsPerIndirectValidationBatch(const CombinedLimits& limits); |
| |
| MaybeError EncodeIndirectDrawValidationCommands(DeviceBase* device, |
| CommandEncoder* commandEncoder, |
| RenderPassResourceUsageTracker* usageTracker, |
| IndirectDrawMetadata* indirectDrawMetadata); |
| |
| } // namespace dawn_native |
| |
| #endif // DAWNNATIVE_INDIRECTDRAWVALIDATIONENCODER_H_ |