blob: 4da8244632646b13bba74b7e5c2a155bb16d78f2 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer tint_symbol_1_1_ssbo {
ivec4 tint_symbol;
} v;
layout(binding = 0, r32i) uniform highp iimage2DArray arg_0;
ivec4 textureLoad_3aea13() {
ivec2 arg_1 = ivec2(1);
uint arg_2 = 1u;
uint v_1 = arg_2;
ivec2 v_2 = ivec2(arg_1);
ivec4 res = imageLoad(arg_0, ivec3(v_2, int(v_1)));
return res;
}
void main() {
v.tint_symbol = textureLoad_3aea13();
}
#version 310 es
layout(binding = 0, std430)
buffer tint_symbol_1_1_ssbo {
ivec4 tint_symbol;
} v;
layout(binding = 0, r32i) uniform highp iimage2DArray arg_0;
ivec4 textureLoad_3aea13() {
ivec2 arg_1 = ivec2(1);
uint arg_2 = 1u;
uint v_1 = arg_2;
ivec2 v_2 = ivec2(arg_1);
ivec4 res = imageLoad(arg_0, ivec3(v_2, int(v_1)));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.tint_symbol = textureLoad_3aea13();
}