commit | cdfb6e78a88fb970a83c52edd1db060b65a56e44 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Oct 08 15:53:43 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 08 15:53:43 2024 +0000 |
tree | 94d66830bca60158d4452170de14172ea946f893 | |
parent | 51b8829e3c4a523d5aea3cea42d1f1c81e55d71f [diff] |
[glsl][ir] Polyfill `textureSampleCompare` This Cl replaces the WGSL `textureSampleCompare` call with the needed GLSL polyfill. Bug: 42251044 Change-Id: I0ab80333b0c01820098f2ba3b318d32b0301bb4f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/209555 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.