blob: 299f64c204a43af52b15ed1c8b4db28f1e3dd87d [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer tint_symbol_1_1_ssbo {
uvec4 tint_symbol;
} v;
layout(binding = 0, r32ui) uniform highp uimage2D arg_0;
uvec4 textureLoad_93f23e() {
uvec2 arg_1 = uvec2(1u);
uvec4 res = imageLoad(arg_0, ivec2(arg_1));
return res;
}
void main() {
v.tint_symbol = textureLoad_93f23e();
}
#version 310 es
layout(binding = 0, std430)
buffer tint_symbol_1_1_ssbo {
uvec4 tint_symbol;
} v;
layout(binding = 0, r32ui) uniform highp uimage2D arg_0;
uvec4 textureLoad_93f23e() {
uvec2 arg_1 = uvec2(1u);
uvec4 res = imageLoad(arg_0, ivec2(arg_1));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.tint_symbol = textureLoad_93f23e();
}