blob: 82e3d39ecd3c885c6fb02c89fdae81db9c8c39e6 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
vec4 inner;
} prevent_dce;
layout(binding = 0, rgba16f) uniform highp writeonly image2D arg_0;
vec4 textureLoad_acf22f() {
uint arg_1 = 1u;
vec4 res = imageLoad(arg_0, ivec2(uvec2(arg_1, 0u)));
return res;
}
void fragment_main() {
prevent_dce.inner = textureLoad_acf22f();
}
void main() {
fragment_main();
return;
}
error: Error parsing GLSL shader:
ERROR: 0:12: 'writeonly' : argument cannot drop memory qualifier when passed to formal parameter
ERROR: 0:12: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
#version 310 es
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
vec4 inner;
} prevent_dce;
layout(binding = 0, rgba16f) uniform highp writeonly image2D arg_0;
vec4 textureLoad_acf22f() {
uint arg_1 = 1u;
vec4 res = imageLoad(arg_0, ivec2(uvec2(arg_1, 0u)));
return res;
}
void compute_main() {
prevent_dce.inner = textureLoad_acf22f();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}
error: Error parsing GLSL shader:
ERROR: 0:10: 'writeonly' : argument cannot drop memory qualifier when passed to formal parameter
ERROR: 0:10: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1