blob: 12dc8a4e659b649a9d58c1f7c336405900b83cb2 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float4 textureLoad_dd5859(texture2d_array<float, access::read_write> tint_symbol) {
int2 arg_1 = int2(1);
int arg_2 = 1;
float4 res = tint_symbol.read(uint2(arg_1), arg_2);
return res;
}
fragment void fragment_main(device float4* tint_symbol_1 [[buffer(0)]], texture2d_array<float, access::read_write> tint_symbol_2 [[texture(0)]]) {
*(tint_symbol_1) = textureLoad_dd5859(tint_symbol_2);
return;
}
kernel void compute_main(device float4* tint_symbol_3 [[buffer(0)]], texture2d_array<float, access::read_write> tint_symbol_4 [[texture(0)]]) {
*(tint_symbol_3) = textureLoad_dd5859(tint_symbol_4);
return;
}