blob: 297a454224b0b5ac53e0eb6c96c84dbfca47e232 [file] [log] [blame]
#version 460
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
vec4 inner;
} prevent_dce;
layout(binding = 0, r8) uniform highp image2D arg_0;
vec4 textureLoad_e4051a() {
uvec2 arg_1 = uvec2(1u);
vec4 res = imageLoad(arg_0, ivec2(arg_1));
return res;
}
void fragment_main() {
prevent_dce.inner = textureLoad_e4051a();
}
void main() {
fragment_main();
return;
}
#version 460
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
vec4 inner;
} prevent_dce;
layout(binding = 0, r8) uniform highp image2D arg_0;
vec4 textureLoad_e4051a() {
uvec2 arg_1 = uvec2(1u);
vec4 res = imageLoad(arg_0, ivec2(arg_1));
return res;
}
void compute_main() {
prevent_dce.inner = textureLoad_e4051a();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}