| #version 310 es |
| |
| |
| struct S { |
| ivec4 a[4]; |
| }; |
| |
| layout(binding = 0, std430) |
| buffer tint_symbol_3_1_ssbo { |
| S tint_symbol_2[]; |
| } v_1; |
| uint v = 0u; |
| int idx1() { |
| v = (v + 1u); |
| return 1; |
| } |
| int idx2() { |
| v = (v + 1u); |
| return 2; |
| } |
| int idx3() { |
| v = (v + 1u); |
| return 3; |
| } |
| int idx4() { |
| v = (v + 1u); |
| return 4; |
| } |
| int idx5() { |
| v = (v + 1u); |
| return 0; |
| } |
| int idx6() { |
| v = (v + 1u); |
| return 2; |
| } |
| void tint_symbol_1() { |
| { |
| int v_2 = idx1(); |
| int v_3 = idx2(); |
| int v_4 = idx3(); |
| v_1.tint_symbol_2[v_2].a[v_3][v_4] = (v_1.tint_symbol_2[v_2].a[v_3][v_4] + 1); |
| while(true) { |
| if ((v < 10u)) { |
| } else { |
| break; |
| } |
| { |
| int v_5 = idx4(); |
| int v_6 = idx5(); |
| int v_7 = idx6(); |
| v_1.tint_symbol_2[v_5].a[v_6][v_7] = (v_1.tint_symbol_2[v_5].a[v_6][v_7] + 1); |
| } |
| continue; |
| } |
| } |
| } |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| } |