Revert "Graphite: Add remnant P010 support for Vulkan"

This reverts commit ec011c4e2f8f0bdcb81dcde63ff7556cf3e562d9.

Reason for revert: Failing compilation on linux-chromeos-rel

Original change's description:
> Graphite: Add remnant P010 support for Vulkan
>
> Vulkan/Gbm is only one without P010 support. This change adds support
> for it.
>
> Bug: dawn:2073
> Change-Id: I02ad94ef48b1c13bb9eb65dac28d1b957cb582f2
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/154700
> Commit-Queue: Saifuddin Hitawala <hitawala@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Reviewed-by: Austin Eng <enga@chromium.org>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:2073
Change-Id: I6d9e002dc81efa19ac5bd686a625caec40fb344f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/155420
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2 files changed
tree: 20cddb9ad59ffd3a5f2b2875728954f68d4aba1c
  1. .vscode/
  2. build_overrides/
  3. docs/
  4. generator/
  5. include/
  6. infra/
  7. scripts/
  8. src/
  9. test/
  10. third_party/
  11. tools/
  12. webgpu-cts/
  13. .bazelrc
  14. .clang-format
  15. .clang-tidy
  16. .gitattributes
  17. .gitignore
  18. .gitmodules
  19. .gn
  20. AUTHORS
  21. BUILD.bazel
  22. BUILD.gn
  23. CMakeLists.txt
  24. CMakeSettings.json
  25. CODE_OF_CONDUCT.md
  26. codereview.settings
  27. CONTRIBUTING.md
  28. CPPLINT.cfg
  29. dawn.json
  30. dawn_wire.json
  31. DEPS
  32. DIR_METADATA
  33. Doxyfile
  34. go.mod
  35. go.sum
  36. go_presubmit_support.py
  37. LICENSE
  38. OWNERS
  39. PRESUBMIT.py
  40. README.chromium
  41. README.md
  42. WORKSPACE.bazel
README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text Dawn is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.