blob: 5d2ef5826b3e79e2ea3b693370d4206a76331e6b [file] [log] [blame]
SKIP: FAILED
RWByteAddressBuffer prevent_dce : register(u0);
vector<float16_t, 2> quadSwapY_a50fcb() {
vector<float16_t, 2> res = QuadReadAcrossY((float16_t(1.0h)).xx);
return res;
}
void fragment_main() {
prevent_dce.Store<vector<float16_t, 2> >(0u, quadSwapY_a50fcb());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store<vector<float16_t, 2> >(0u, quadSwapY_a50fcb());
}
FXC validation failure:
C:\src\dawn\Shader@0x00000241E8906EA0(3,8-16): error X3000: syntax error: unexpected token 'float16_t'