commit | cf2f4d604e1f352917ea2d32dd16197980e157eb | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Thu Aug 22 05:37:05 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Aug 22 05:37:05 2024 +0000 |
tree | 0752fc0e8c32a67b1ccedb5efc8e47c91c6f0eef | |
parent | f1015ca7ba5b5ee0581ea31bb5f8e9c491a9ca9f [diff] |
[hlsl] Regen skips for all tint e2e hlsl files Ran: ``` ./tools/run tests -tint ./out/debug/tint -format hlsl --generate-skip ./tools/run tests -tint ./out/debug/tin -format hlsl -use-ir --generate-skip ``` Change-Id: Ib6802c529cc3dd82fc244c7cb83f241cb70c4c29 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/203396 Auto-Submit: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.