blob: 0b514a9071752ace3bb4318e5cd48d2d41890550 [file] [log] [blame]
SKIP: INVALID
vector<float16_t, 2> tint_bitcast_to_f16(uint src) {
uint v = asuint(src);
float t_low = f16tof32(v & 0xffff);
float t_high = f16tof32((v >> 16) & 0xffff);
return vector<float16_t, 2>(t_low.x, t_high.x);
}
[numthreads(1, 1, 1)]
void f() {
uint a = 1073757184u;
vector<float16_t, 2> b = tint_bitcast_to_f16(a);
return;
}
FXC validation failure:
C:\src\dawn\Shader@0x000002384388F9A0(1,8-16): error X3000: syntax error: unexpected token 'float16_t'