blob: b85a69d749b67558056a1d0fa3c14fa0f20c343b [file] [log] [blame]
SKIP: INVALID
RWByteAddressBuffer prevent_dce : register(u0);
vector<float16_t, 2> subgroupMul_6aaaf3() {
vector<float16_t, 2> res = WaveActiveProduct((float16_t(1.0h)).xx);
return res;
}
void fragment_main() {
prevent_dce.Store<vector<float16_t, 2> >(0u, subgroupMul_6aaaf3());
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store<vector<float16_t, 2> >(0u, subgroupMul_6aaaf3());
return;
}
FXC validation failure:
C:\src\dawn\Shader@0x0000021C7E396080(3,8-16): error X3000: syntax error: unexpected token 'float16_t'