blob: f60f2734af65c45c52aa182e97dac552f0808fc9 [file] [log] [blame]
SKIP: INVALID
RWByteAddressBuffer prevent_dce : register(u0);
vector<float16_t, 2> subgroupExclusiveAdd_01de08() {
vector<float16_t, 2> res = WavePrefixSum((float16_t(1.0h)).xx);
return res;
}
void fragment_main() {
prevent_dce.Store<vector<float16_t, 2> >(0u, subgroupExclusiveAdd_01de08());
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store<vector<float16_t, 2> >(0u, subgroupExclusiveAdd_01de08());
return;
}
FXC validation failure:
C:\src\dawn\Shader@0x000001DC905A0410(3,8-16): error X3000: syntax error: unexpected token 'float16_t'