blob: 686be300d81b4152975438724fb05a2f89617ce9 [file] [log] [blame]
SKIP: INVALID
RWByteAddressBuffer prevent_dce : register(u0);
vector<float16_t, 3> subgroupExclusiveMul_13ba26() {
vector<float16_t, 3> arg_0 = (float16_t(1.0h)).xxx;
vector<float16_t, 3> res = WavePrefixProduct(arg_0);
return res;
}
void fragment_main() {
prevent_dce.Store<vector<float16_t, 3> >(0u, subgroupExclusiveMul_13ba26());
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store<vector<float16_t, 3> >(0u, subgroupExclusiveMul_13ba26());
return;
}
FXC validation failure:
C:\src\dawn\Shader@0x0000019029ED6220(3,8-16): error X3000: syntax error: unexpected token 'float16_t'