blob: 28ea4771d725f501f9fc72c9349bba2a490cb4e2 [file] [log] [blame]
SKIP: FAILED
RWByteAddressBuffer prevent_dce : register(u0);
vector<float16_t, 4> quadSwapY_5b2e67() {
vector<float16_t, 4> arg_0 = (float16_t(1.0h)).xxxx;
vector<float16_t, 4> res = QuadReadAcrossY(arg_0);
return res;
}
void fragment_main() {
prevent_dce.Store<vector<float16_t, 4> >(0u, quadSwapY_5b2e67());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store<vector<float16_t, 4> >(0u, quadSwapY_5b2e67());
}
FXC validation failure:
C:\src\dawn\Shader@0x000002417C93FBE0(3,8-16): error X3000: syntax error: unexpected token 'float16_t'