blob: ae73a767c5e9a5bfb2a7ca8466366878017ffb28 [file] [log] [blame]
SKIP: FAILED
RWByteAddressBuffer prevent_dce : register(u0);
vector<float16_t, 4> quadBroadcast_4d9898() {
vector<float16_t, 4> arg_0 = (float16_t(1.0h)).xxxx;
vector<float16_t, 4> res = QuadReadLaneAt(arg_0, 1);
return res;
}
void fragment_main() {
prevent_dce.Store<vector<float16_t, 4> >(0u, quadBroadcast_4d9898());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store<vector<float16_t, 4> >(0u, quadBroadcast_4d9898());
}
FXC validation failure:
C:\src\dawn\Shader@0x000001A394F33AB0(3,8-16): error X3000: syntax error: unexpected token 'float16_t'