blob: 82de4ed7d194b4909154e6aaa201b48d2e825fec [file] [log] [blame]
SKIP: INVALID
void f() {
vector<float16_t, 4> v = (float16_t(0.0h)).xxxx;
}
[numthreads(1, 1, 1)]
void unused_entry_point() {
}
FXC validation failure:
C:\src\dawn\Shader@0x0000022041C780B0(3,10-18): error X3000: syntax error: unexpected token 'float16_t'