commit | cfbc4225a50be12b03627aabcac8d3580a527350 | [log] [tgz] |
---|---|---|
author | Yunchao He <yunchao.he@intel.com> | Fri Jul 16 20:12:27 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 16 20:12:27 2021 +0000 |
tree | 4148e99ad9093aa23a54803f86109ae3a7fe591d | |
parent | 83241616ae237e06b5d1b139783d88fce08d8231 [diff] |
Texture::GetTextureViewDescriptorWithDefaults: fix incorrect UNREACHABLE() Bug: chromium:1230062 Change-Id: I3ff2638724d09079106ed048464d2640e206512e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/58500 Commit-Queue: Yunchao He <yunchao.he@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.