blob: 712b2bbf09dc8677a2e0254f9bec6caacbd1c644 [file] [log] [blame]
#version 310 es
layout(r32i) uniform highp iimage2D arg_0;
void textureStore_bcc97a() {
ivec2 arg_1 = ivec2(1);
ivec4 arg_2 = ivec4(1);
imageStore(arg_0, arg_1, arg_2);
}
vec4 vertex_main() {
textureStore_bcc97a();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision highp float;
layout(r32i) uniform highp iimage2D arg_0;
void textureStore_bcc97a() {
ivec2 arg_1 = ivec2(1);
ivec4 arg_2 = ivec4(1);
imageStore(arg_0, arg_1, arg_2);
}
void fragment_main() {
textureStore_bcc97a();
}
void main() {
fragment_main();
return;
}
#version 310 es
layout(r32i) uniform highp iimage2D arg_0;
void textureStore_bcc97a() {
ivec2 arg_1 = ivec2(1);
ivec4 arg_2 = ivec4(1);
imageStore(arg_0, arg_1, arg_2);
}
void compute_main() {
textureStore_bcc97a();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}