| struct vertex_main_outputs { |
| nointerpolation int VertexOutput_prevent_dce : TEXCOORD0; |
| float4 VertexOutput_pos : SV_Position; |
| RWByteAddressBuffer prevent_dce : register(u0); |
| int countTrailingZeros_42fed6() { |
| uint v_1 = ((((v & 65535u) == 0u)) ? (16u) : (0u)); |
| uint v_2 = (((((v >> v_1) & 255u) == 0u)) ? (8u) : (0u)); |
| uint v_3 = ((((((v >> v_1) >> v_2) & 15u) == 0u)) ? (4u) : (0u)); |
| uint v_4 = (((((((v >> v_1) >> v_2) >> v_3) & 3u) == 0u)) ? (2u) : (0u)); |
| uint v_5 = ((((((((v >> v_1) >> v_2) >> v_3) >> v_4) & 1u) == 0u)) ? (1u) : (0u)); |
| int res = asint(((v_1 | (v_2 | (v_3 | (v_4 | v_5)))) + (((((((v >> v_1) >> v_2) >> v_3) >> v_4) == 0u)) ? (1u) : (0u)))); |
| prevent_dce.Store(0u, asuint(countTrailingZeros_42fed6())); |
| prevent_dce.Store(0u, asuint(countTrailingZeros_42fed6())); |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = countTrailingZeros_42fed6(); |
| VertexOutput v_6 = tint_symbol; |
| vertex_main_outputs vertex_main() { |
| VertexOutput v_7 = vertex_main_inner(); |
| vertex_main_outputs v_10 = {v_9.prevent_dce, v_8.pos}; |