| // Copyright 2020 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
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| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_TINT_UTILS_CONTAINERS_SCOPE_STACK_H_ | |
| #define SRC_TINT_UTILS_CONTAINERS_SCOPE_STACK_H_ | |
| #include <utility> | |
| #include "src/tint/utils/containers/hashmap.h" | |
| #include "src/tint/utils/containers/vector.h" | |
| #include "src/tint/utils/macros/compiler.h" | |
| namespace tint { | |
| /// Used to store a stack of scope information. | |
| /// The stack starts with a global scope which can not be popped. | |
| template <class K, class V> | |
| class ScopeStack { | |
| public: | |
| ScopeStack() { Push(); } | |
| /// Push a new scope on to the stack | |
| void Push() { | |
| depth_++; | |
| if (DAWN_LIKELY(stack_.Length() >= depth_)) { | |
| Top().Clear(); | |
| } else { | |
| stack_.Push({}); | |
| } | |
| } | |
| /// Pop the scope off the top of the stack | |
| void Pop() { | |
| if (depth_ > 1) { | |
| depth_--; | |
| } | |
| } | |
| /// Assigns the value into the top most scope of the stack. | |
| /// @param key the key of the value | |
| /// @param val the value | |
| /// @returns the old value if there was an existing key at the top of the | |
| /// stack, otherwise the zero initializer for type T. | |
| V Set(const K& key, V val) { | |
| if (auto el = Top().Get(key)) { | |
| std::swap(val, *el); | |
| return val; | |
| } | |
| Top().Add(key, val); | |
| return {}; | |
| } | |
| /// Retrieves a value from the stack | |
| /// @param key the key to look for | |
| /// @returns the value, or the zero initializer if the value was not found | |
| V Get(const K& key) const { | |
| for (size_t i = depth_; i > 0; i--) { | |
| if (auto val = stack_[i - 1].Get(key)) { | |
| return *val; | |
| } | |
| } | |
| return V{}; | |
| } | |
| /// Return the top scope of the stack. | |
| /// @returns the top scope of the stack | |
| const Hashmap<K, V, 4>& Top() const { return stack_[depth_ - 1]; } | |
| /// Return the top scope of the stack. | |
| /// @returns the top scope of the stack | |
| Hashmap<K, V, 4>& Top() { return stack_[depth_ - 1]; } | |
| /// Clear the scope stack. | |
| void Clear() { | |
| depth_ = 1; | |
| stack_.Resize(1); | |
| stack_.Front().Clear(); | |
| } | |
| private: | |
| Vector<Hashmap<K, V, 4>, 8> stack_; | |
| /// The active count in stack. We don't push and pop the stack to avoid frequent re-allocations | |
| /// of the hashmaps. | |
| size_t depth_ = 0; | |
| }; | |
| } // namespace tint | |
| #endif // SRC_TINT_UTILS_CONTAINERS_SCOPE_STACK_H_ |